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1996-07-19
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4KB
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95 lines
This is a DHT5 exam file. Its place is in the dht-exams directory.
The DOOM Honorific Titles
Created by Frank Stajano on 1994 05 01
William Wheeler hereby conquers the title of DOOM 1 Incubus.
Exam file name: D1I-WDW
Title conquered: DOOM 1 Incubus
Author: William D. Wheeler
Completion date: 1996 07 19
Game and version used: The Ultimate DOOM
Assigned levels: E2M8 E3M3 E2M3
Log entry:
CHAL: D1I WDW William D. Wheeler 28 33 23 FLF-LLF-LFL
: William Wheeler <whee0792@kutztown.edu>
Substitutions?: NO
Additions to the base: E4M4 which I feel is pretty _easy_
System used: Pentium/75 with triton chipset
8MB EDO RAM
Number Nine GXE-64 Pro video card (2MB VRAM)
Microsoft 2-button high resolution mouse
Quad speed CD-ROM (used to install quickly ;)
Sound Blaster Pro
Controls used: keyboard and mouse
MOUSE
left button- fire
right button- strafe on
KEYBOARD
W-forward
S-back
A-strafe left
D-strafe right
Q-turn left
E-turn right
Lshift-run
Spacebar-use
Alt-strafe on
Ctrl-fire
Free interpretation:
It's E2M1 on nightmare, found in the medium difficulty set.
Comments:
My second title, and my first advanced title. I have always
had this silly idea that nightmare was too difficult, and
the legendary Steffen Winterfeldt did his amazing D1S title.
Basically, this was like speedy gonzales except you actually
have to care about what the monsters are doing. None of the
levels I received were truly difficult, but one has to come
up with the right tactics for each critical situation.
E2M8- The only thing that threw me off was the fact that the
lost souls were _really_ hyperactive. Just get rid of the
first batch of them by the overgrown man-goat and your fine.
E3M3- By far the hardest map done for this title. There are
a number of ways to start it, but I just do the minimum and
simply survive it. A rule of thumb playing nightmare is that
the more you try to do, the more likely you're gonna screw up
somewhere. Sloppy movement, but I was just glad to survive.
E2M3- Pretty easy if you just take the quick way through. If
the baron gets in your way, just get those mega-chompers mad
at him. That'll keep him busy while you slip away. Oh yeah,
make sure you go easy on that plasma.
E4M4- Not much to this level. If it looks like I don't know
where I'm going, it's because I was too hyped up on Jolt Cola
to have any useful cognitive functions.
E2M1- My free interpretation. This level undergoes a vast
transformation when you bump up a skill. Each part is really
dangerous if you don't have the right tactics and execute all
of them well.
Author info:
Just another student hacker. Started playing DOOM way back
when in December 1993 and quickly kicked the crap out of it
with default keyboard keys. Sat on it for two years, and now
only realizing it's appeal have started playing it again. I
am a Wing Commander nut, so I love to play them all. When I
started playing Descent I saw how much potential the 3D genre
has for entertainment. With mouse and separate strafe keys,
I play DOOM much better and therefore better enjoy pointing
your gun at someone and shooting. Quake is fun in it's own
right, but lacks the sheer 'zing' that makes it so playable.
But as a C programmer and UNIX junkie, Quake's very superior
in terms of customization.